Fantasy, Hard Science Fiction, Paranormal & Urban, Science Fiction, Science Fiction & Fantasy
Respected editor David Pringle selected this work as one of the top 100 science fiction novels of the century! In this story, specially updated for Fictionwise by the author, an anthropologist travels to the central Australian desert to search for the source of an aboriginal myth; he suspects the terrible "Rainbow Serpent" is connected to the sacred Uluru rock formations. The holographic "Gate" he discovers with his nephew explains not just the origin of a legend, but the origin of man, and the true fate of the dinosaurs.
Jenny receives a very strange phone call and finds herself face-to-face with some bizarre truths about her reality. Who was Rod Gianforte and why did his name disappear from the face of the earth, even though his invention was truly ground-breaking. And how could he ring her from 1960?
K-Machines (Players in the Contest of Worlds)
August Seebeck is a 20-something student from a world not quite the same as ours. In GODPLAYERS, August tumbled into a vastly larger universe, and learned that he wasn't, after all, an orphaned only child. He and his turbulent siblings, and the breathtaking Lune and others still stranger, are Players in the Contest of Worlds. They are mysteriously transformed humans whose ancient task is enigmatic battle with the dread, passionate K-Machines. Now crisis deepens. Empowered with a potent killing device of his own, an eerie gift from legend, August finds himself flung from world to world in a brutal and baffling game, with entire universes at stake and very little idea of the rules. Only two things are clear: his beloved Lune is not who she seems, and August's pivotal role is no chance accident. In this cosmos, survival of the gods themselves depends upon human victory over the K-Machines.
The Judas Mandala
Maggie Roche is an out-of-work poet and single mother. Spied on by a cyborged rat, attacked, drugged into panic and rapture, seduced, drawn into conspiracy, she's flung four thousand years into her own future. In the alien world of the Ull- Upload Lifeform Lords who are human-machine hybrids of overwhelming power-she learns that she is history's first true time traveler, hunted by friend and foe to the end of time. The entire future of the cosmos will be reset by these terrifying events. The Judas Mandala introduced the terms "virtual reality" and "virtual matrix," anticipating Frank Tipler's influential Omega Point Theory, William Gibson's cyberpunk fiction, and The Matrix...
Godplayers: A Novel
August Seebeck is in his twenties, a man of average looks and intellect. Then comes the claim of his great-aunt Tansy that she has been finding corpses each Saturday night in her bath (they vanish by morning). August dismisses this tale as elderly fantasy until he stumbles upon a corpse being shoved into the second-floor bathroom window of his aunt's house. Even that wouldn't faze him, but then someone steps out of the mirror.... August suddenly discovers he is a Player in the multi-universe Contest of Worlds and that his true family is quarrelsome on a mythic scale. His search for understanding follows a classic quest pattern of the Parsifal kind, except that August is nobody's fool. An epic quest that is funny and engrossing, Godplayers is in the best tradition of Zelazny, Van Vogt, and the Knights of the Round Table, from one of science fiction's hottest up-and-coming writers.
Amanda is a brilliant violinist, a mathematical genius, and a rebel. Impatient for the adult status her society only grants at age thirty, but determined to have a real adventure first, she has repeatedly gotten into trouble and found herself in the courtroom of Magistrate Mohammed Abdel-Malik, the sole resurrectee from among those who were frozen in the early twenty-first century, the man whose mind was the seed for Aleph, the AI that rules this utopia. Mathewmark is a real adolescent, living in the last place where they still exist, the reservation known as the Valley of the God of One's Choice, where those who have chosen faith over technology are allowed to live out their simpler lives. When Amanda determines that access to the valley is the key to the daring stunt she plans, it is Mathewmark she will have to lead into temptation. But just as Amanda, Mathewmark, and Abdel-Malik are struggling to find themselves and achieve their potentials, so is Aleph, and the AI's success will be a challenge to them and all of humanity.
Science Fiction: The 101 Best Novels 1985–2010
Inspired by David Pringle's landmark 1985 work Science Fiction: The 100 Best Novels, this volume supplements the earlier selection with the present authors' choices for the best English-language science fiction novels during the past quarter century. Employing a critical slant, the book provides a discussion of the novels and the writers in the context of popular literature. Moreover, each entry features a cover image of the novel, a plot synopsis, and a mini review, making it an ideal go-to guide for anyone wanting to become reacquainted with an old favorite or to discover a previously unknown treasure. With a foreword by David Pringle, this invaluable reference is sure to provoke conversation and debates among sci-fi fans and devotees.
Reading by Starlight: Postmodern Science Fiction
Reading by Starlight explores the characteristics in the writing, marketing and reception of science fiction which distinguish it as a genre. Damien Broderick explores the postmodern self-referentiality of the sci-fi narrative, its intricate coded language and discursive `encyclopaedia'. He shows how, for perfect understanding, sci-fi readers must learn the codes of these imaginary worlds and vocabularies, all the time picking up references to texts by other writers. Reading by Starlight includes close readings of paradigmatic cyberpunk texts and writings by SF novelists and theorists including Isaac Asimov, Arthur C. Clarke, Brian Aldiss, Patrick Parrinder, Kim Stanley Robinson, John Varley, Roger Zelazny, William Gibson, Fredric Jameson and Samuel R. Delaney.